The Random Ramblings Of A Wargamer And Painter (OHQ Painting Service) Of Associated Miniatures

Monday, 20 November 2017

Trial By Fire

Bicca, being of noble birth and a relative of Penda Fudd, he is neither but no one stepped forward to refute it, has become the new lord of the local Saxons. It will be several months until he could replace the losses incurred by Penda in his recent victory at Edna's ford, however not wanting Baldinus, last of the Romans, (funny that title, Bicca, had already killed three of those) to think that Saxon power was on the wane has organised a raid to burn the Britons crop, which Penda had failed to do last year. Bicca would show how it is done and gain further prestige in the process.

The object of the game would be for the Saxons to burn four objectives, for one victory point would be the cart, the stack and the rest of the crop waiting to be reaped, while two victory points would be gained by burning the farmhouse for good measure. A further one victory point would be gained for each British unit or noble killed.
To encourage his men Bicca would lead the raid in person accompanied by his champion, despite this the Saxon force morale was only six, perhaps the absence of Baldinus in the British force was the reason that theirs was only six too.
The first British unit, a group of militia, could not enter the table until the Saxons had moved, they would need a five or six on a D6 initially reducing to four, five or six after. After they appeared a British unit would arrive each turn on four to six, with the part of the table edge they arrived on being diced for. This was to simulate Baldinus not expecting any incursions so soon after the death of Penda.
The Militia Attempt To Flank The Saxons But Are Countered By Bicca's Hearth Guard

The Saxons Prepare To Fire The Farm House

The Crop Is Alight

The Militia Valiantly Attempt To Throw Back The Saxon Hoard

The Britons Are Getting The Worst Of The Combat, A Noble Comes To Give Support

The militia failed to arrive until turn two and in the most disadvantageous entry point, obviously got lost on route, by this time the Saxons were at the farm, there was no way that the Saxons could be stopped from at least fulfilling two objectives. The only recourse was to make them pay dearly, this of course did not happen, giving Bicca his first victory ahead of the new campaigning season.
The rules worked well even with only four units a side, but I think we need to tone down the command figures fighting effectiveness for next time, they had too great an effect on the combat, however it was toned down a little by some dismal dice scores  :~)


Tuesday, 14 November 2017

Trial By Combat

Today we had another run out with our Neil Thomas, Ancient and Medieval - Dux Britaniarum rules hybrid for our new year campaign. It was a stand up fight to gain control of the much contested Edna's ford.
The modifications so far served us well and my new multi-basing did not hinder play, actually speeding up movement and cheaper than adding magnets to keep the damn figures in place in the trays.
The game looked to be going in the Saxons favour with the Force Morale of the British going down to one,while the Saxons stood at six. That was until Baldinus with no troops to influence in the fight, joined his hearthguard who were locked in combat with their Saxon counterparts and the Saxon leader, Penda Fudd.
Suddenly Penda was hors-de-combat and the Saxon Force Morale plummeted to two! It was all to late though, the Saxons enraged at the death of their leader wiped out another base of British who upon testing morale lost another base, the resulting Force Morale test saw the British Force Morale reduced to nil, forcing the remaining men to withdraw, so battered were the Saxons that they did not contest the withdrawal and were content to hold the ford and carry away their leaders body.
Some pictures of the action follow below -
Edna's Ford

The Britons Advance

The Saxons Advance

Battle is Joined

The Hearthguard of Baldinus

The Britons

The Saxons

We plan to be at Warfare on Sunday so next week we will be having another small game, a raid this time, for even now a new threat to the Britons looms in the form of Bicca se Gebraken, who has been waiting patiently for the opportunity to replace the fearsome Penda Fudd.


Wednesday, 1 November 2017

Dark Age Campaign Preparation

The plan this week was to play an Eastern Front game using Battlegroup rules, Dave has been a tad crook, so I thought we would play a small Dark Ages game to try out the new stats for the Saxon warriors, a kind gent on the Lion Rampant FB page shared.
Using the warrior stats last time was a disaster, wild charge and low armour value gave them little chance even with a 3+ attack value.
We will be using the campaign system from Dux Brittaniarum, and Lion Rampant for the fighting, although we will use the random movement and force morale from Dux B and leaders can move between units at greater risk as in our previous games.
Dave was well enough to pop over over so I set up an encounter game, being a clash between two raiding parties.
The revised stats worked better but while we were playing and having to look up things we were forgetting, we both thought why don't we use Neil Thomas rules has we know them well now, the game ground down to a draw, both sides unable to capitalise on each others weakness. This gave us time to mull over a few things we could change to use NT rules instead of Lion Rampant.
I have since made a few tweeks but nothing drastic, I have also incorporated the random dice movement and will also use the Dux B force morale.
I forgot to take any pics of the game, but they would just be like Mexican food the same figures but arranged differently :~)
In the meantime here is Penda Fudd and his bannerman re-based together with his campaign profile, I have decided to multi base the figures for the project, singles were not too bad when planning to use Dux B with six figure units, but twelve is just a pain, I was fed up with them falling off  the movement trays so they are being based for NT rules, but we will only have three bases per unit.

Penda Fudd
Age 21, tall and strong, son of a peasant, simple and thrifty 

The next game here will probably be a try out of Neil Thomas rules for the campaign, although games are a hit or miss affair in the run up to Christmas, I hope we will get the next game of Battlegroup in before the year end, which reminds me I must get more paint on Rawnstadt.

Progress so far, slow, very slow, but sure.


Monday, 23 October 2017

Friday, 20 October 2017


Back home after an enjoyable but hectic tour of the south, Atlanta, Chattanooga, Lynchburg, Nashville, Memphis, New Orleans, Houston, San Antonio, Fort Worth and Dallas.

Here are a few military related photos from the trip.

Lookout Mountain

New Orleans

 The Alamo

We stayed at The Menger Hotel, next to the Alamo mission, just off the lobby they had this rather nice display of artifacts from the American-Spanish war of 1898.
Accreditation letter reads -

Not sure if there will be a game next week, Dave is ill and I am jet lagged, so it may be just a visit.


Monday, 25 September 2017

The Harvest Is Saved

The Lord was with us today for we thwarted the attempts of Penda Fudd and the Saxon invaders to burn the harvest we had toiled long for during the summer months.
We thought that our lone body of men left to guard the crop would be overrun but the advance of Penda's force was slow, being held up by the slow advance of his bowmen, if he had known how ineffectual they would be later, he would have left them behind I am sure.
We were unable to stop them reaching the haystack, but the Saxons were not very adept at creating fire, or the crop was damp, for they were unable to set it alight. So intent on burning were they that they did not realise that our bowmen were slowly whittling their number down until it was to late, when they did they then lost heart and retired. The Saxons were able to burn the cart that was full of hay, but were unable to reach the storehouses, being held at bay by our stalwart spear men. So brave and adept were they, that the hearth guard of the great Baldinus himself were not needed to send the Saxons scurrying back to their conquered lands.
We will eat well this winter and then take the fight back to the Saxons in the spring and with the good Lords help reclaim the land that is rightfully ours.
Dawn, The Guard Stand To

They Later Pull Back To Defend The Store

The Saxons Attempt To Burn The Stack

The Other Troops Head For The Cart

Baldinus Moves Up In Support

The Cart Burns, But The Saxon Attack On The Store Is Repulsed

Heroes Of The Hour, The Bowmen of Baldinus

We again used Lion Rampant with the same modifications from last game, but also added a rule that the Saxon Duguth, due to being more experienced and wise could, if they had to charge due to the Wild Charge rule, re-roll in an attempt not to.

The last post for a couple of weeks as I am away on holiday next week.


Monday, 18 September 2017

Quinta Macedonica.

Finished these Footsore Miniatures late Romans for my Romano - Brits, I know that the legion were never stationed in Britain, but I like the shield design, let's just imagine that due to an administrative error some troops ended up being sent here, just when the rest of the legions were leaving.  :~)

Picked up this book in a charity shop for 50p, can't pass it up at that price can you?

I have only read the intro so far, it could be interesting.............................


Monday, 11 September 2017

Saxons Triumphant

The forces of Penda Fudd continued their advance into the British territory of Powys today. We used Lion Rampant rules with the Dark Age modifications. We dispensed with the 3" proximity rule for friendly units and utilised the rule for leaders suggested in the UTube video by RossFigurePainting.

This allows the Leader to be an additional figure, that can also join other units within 12" at the end of his sides activations. The unit he has joined can re-roll any failed activation dice roll, to counter this advantage it also becomes easier for him to become a casualty. When a unit he is with receives casualties you roll two D6, if -
The unit has two casualties, a roll of 2 or 3 he is one of the casualties.
The unit has three casualties, a roll of 2,3 or 4 he is one of the casualties.
The unit has four casualties, a roll of 2,3,4 or 5 he is one of the casualties.
The unit has five casualties, a roll of 2,3,4,5 or 6 he is one of the casualties.
And so on

It was a hard fought action, the British archers failed to cause any real problems failing most activations whilst Dave's attack dice despite only needing a 3+ were similarly poor. The British were however eventually being worn down, the loss of their leader being the final straw, the remaining units retired from the field.

Figures are mainly Footsore with the odd Foundry and Gripping Beast figure for good measure.


Thursday, 7 September 2017

The Lady Guinevere

A busy painting schedule before our holiday, but I just had to squeeze in the September freebie figure from Footsore Miniatures.
More Dark Ages action here at OHQ on Monday.


Tuesday, 29 August 2017

Bikkagern Triumphant!

After two consecutive defeats the Goth Bikkagern aka The Viper finally bested his Roman adversaries on the field of Rawnsla today.
Both sides advanced warily, vying for the better position whilst both sides missile troops harassed each others, missile fire cannot win battles so close combat was eventually joined.
Both sides troops refusing to give way, despite their armour, the Roman troops were gradually worn down and although they were causing the Goths to check their morale on several occasions, the Goth warriors refused to give way.
With only two units remaining and another close to being annihilated, the Romans conceded victory to the Goths and sued for terms.
Some pictures from the engagement follow

We used Neil Thomas's Ancient and Medieval Wargaming rules with some additions and suggestions from folk on the Yahoo group.
On the table you can see figures from A and A Miniatures, Aventine, Footsore, Foundry and Gripping Beast. The mansio and statue are from Grand Manner the tree bases from Charlie Foxtrot Models whilst the fir trees are Noch and the odd deciduous trees are from Last Valley.